Showing posts with label performance. Show all posts
Showing posts with label performance. Show all posts

Tuesday, March 3, 2009

Executable Size, Memory Footprint etc

I tend to think these are not important right now for Crackpot executable. However a few links that I just went through:

[1] http://wiki.wxwidgets.org/Reducing_Executable_Size
[2] http://stackoverflow.com/questions/200292/process-for-reducing-the-size-of-a-executable
[3] http://www.gamedev.net/community/forums/topic.asp?topic_id=290430

Saturday, February 14, 2009

Implementation Diary - 14 Feb 2009 - 2

1. There was a bug introduced recently in PlannerImpl code due to which the heuristics were not selected based on their currentPreference. This led to non-convergence of plan in Apple Domain. Fixed.

2. Also, I wrote a small python script to plot the evolution of costs with iterations. For Apple domain there wasn't much interesting pattern of evolution of costs. The red one is total costs, and blue one is number of costs:




In Logistics domain the graphs were interesting, but in the wrong sense. I hope soon the graphs will be upside down of what they are now.